Results for spec@glsl-3.30@built-in constants

Overview

Result: None

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Details

Detail Value
Returncode 1
Time 0:00:00.098502
Stdout

        
Stderr
Failed to compile shader gl_MaxFragmentInputComponents: 0:5(17): error: array size must be > 0

Failed to compile shader gl_MaxFragmentInputComponents: 0:5(17): error: array size must be > 0

Failed to compile shader gl_MaxFragmentInputComponents: 0:5(17): error: array size must be > 0

Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0

Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0

Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0

Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0

Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0

Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0

Environment
PIGLIT_SOURCE_DIR="/home/hakzsam/programming/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/hakzsam/programming/piglit/bin/built-in-constants /home/hakzsam/programming/piglit/tests/spec/glsl-3.30/minimum-maximums.txt -auto -fbo
dmesg
None

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